Advanced Strategies
Essential Daily Routine
Success in No, I'm Not a Human depends on establishing a consistent daily workflow. Here's the optimal routine:
- Wake up and immediately check the TV in your bedroom
- Click the TV 2-3 times — Additional clicks reveal bonus information like ForRest store updates and new phone numbers
- Listen to the radio broadcast for today's visitor symptom alerts
- Plan your energy budget based on how many guests need investigation
- Investigate systematically — Start with the most suspicious guests first
- Document findings — Keep notes on contradictions and physical tells
Pro Tip: Maximize TV clicks every day. The extra information often reveals critical details about upcoming visitors or special items available at ForRest.
Visitor Detection Mastery
The Four Physical Signs
TV broadcasts will alert you to these physical characteristics of visitors:
- Unnaturally perfect teeth — Pristine, flawless dental appearance that seems too good to be true
- Dirty fingernails — Dark, grimy nails that contrast with otherwise clean appearance
- Bloodshot red eyes — Intensely red, irritated-looking eyes
- Hairless armpits — Complete absence of underarm hair
Critical Rule: You cannot act on a single piece of evidence alone. A real visitor detection requires at least two physical signs, or one physical sign combined with suspicious dialogue/behavioral evidence.
Behavioral Red Flags
Beyond physical tells, watch for these suspicious behaviors:
- Contradictory stories — Details that don't match previous statements or known facts
- Evasive responses — Avoiding direct answers or pivoting conversations
- Timeline inconsistencies — Claiming to be somewhere during events that contradict the timeline
- Overly perfect recall — Remembering minute details unnaturally well
- Unusual item possession — Having items they shouldn't logically possess
Cross-Reference Verification
The most reliable detection method combines multiple evidence sources:
- Listen to visitor's initial story at the door
- Check physical appearance for the four main tells
- Cross-reference claims against TV/radio broadcasts
- During daytime investigation, ask questions to expose contradictions
- Examine their belongings for inconsistencies
- Check their room for suspicious items or behaviors
Energy Management Strategies
Energy Costs Overview
Every daytime action consumes precious energy:
- Talking to a guest
- Examining a guest's physical features
- Checking a guest's belongings
- Investigating a guest's room
Optimal Energy Allocation
Follow this priority system to maximize investigation effectiveness:
High Priority (Spend energy first)
- Guests who showed suspicious behavior at the door
- New arrivals with limited vetting
- Guests mentioned in TV/radio broadcasts
- Anyone with one physical tell (need to verify the second)
Medium Priority (If energy remains)
- Long-term residents who haven't been checked recently
- Guests with minor inconsistencies in their stories
- Follow-up investigations on previous suspicions
Low Priority (Skip if energy-limited)
- Guests who have consistently passed all tests
- Residents with confirmed human status
- Repeat verification of the same guest without new information
Energy Conservation Tricks
Save & Quit Exploit: Use "Save and quit to desktop" in the menu to save your game without consuming Kombucha. This is useful for taking breaks or creating restore points before critical nights.
Critical Night Survival
The Pale Man Encounters (Nights 3, 5, 9, 11)
The Pale Man is a special visitor who asks if you're alone. This is the most dangerous question in the game:
- If you ARE alone: Answer truthfully or it's immediate game over
- If you HAVE guests: Answer truthfully — lying triggers the "Yes, I'm Alone" ending
- If you lie about being alone when you're not: Instant bad ending
⚠️ Critical Warning: You MUST have at least one other person in the house on Night 4. Being alone on this night results in automatic game over, regardless of your answer to any questions.
FEMA Removal Schedule
Plan your admissions around FEMA's removal schedule to maintain sufficient population:
- Night 4 & 5: FEMA removes one person each night
- Night 8 & 10: FEMA removes two people each night
Strategy: Account for FEMA removals when planning how many guests to admit. If you're aiming for the "Keen Eye" perfect ending, you need to ensure all removed people were humans, not visitors.
Advanced Tactics
Bribe Exploitation
Certain guests offer bribes if you initially refuse them at the door. These items can be extremely valuable:
- FEMA Notices — Prevent or delay FEMA removals
- Enjeka Cans — Restore energy for additional investigations
- Cigarettes — Trade or use for special interactions
- Cat Food — Keep your cat companion happy
Pro Tactic: Try refusing suspicious guests first to see if they offer bribes. You can then reconsider based on the bribe value and your current needs.
Cat Companion Strategy
Your cat companion provides more than just emotional support:
- Cat behaviors may hint at visitor presence
- Regular feeding with Cat Food maintains your cat's usefulness
- Cat interactions may influence certain ending paths
- Pay attention to where your cat chooses to spend time
ForRest Store Optimization
The ForRest store updates are announced via TV. Plan purchases strategically:
- Prioritize energy-restoring items (Kombucha, Enjeka Cans)
- Purchase FEMA Notices if targeting specific ending paths
- Stock up on investigative tools when available
- Don't hoard money — spend it on useful items before critical nights
Phone Number Utility
Extra TV clicks reveal phone numbers you can call. These contacts can:
- Provide additional information about recent events
- Offer verification of guest stories
- Deliver hints about upcoming challenges
- Enable special interactions for certain endings
Ending-Specific Strategies
For "Keen Eye" (Perfect Ending)
- Memorize all four physical visitor tells before starting
- Never admit anyone unless you're 100% certain they're human
- Spend energy liberally — it's better to over-investigate than under-investigate
- Maintain detailed notes on each visitor encounter
- Be prepared to refuse guests who seem "probably" human — only certainty counts
- Review the Quick Start guide's verification routine
For "Peace of Mind" (Good Ending)
- Focus on keeping humans alive rather than perfect visitor exclusion
- If you accidentally admit a visitor, prioritize identifying and eliminating them during daytime
- Use energy to thoroughly investigate anyone suspicious
- Maintain at least 2-3 confirmed humans throughout
- Track FEMA removal schedule to ensure humans survive
For Special/Hidden Endings
- Experiment with unconventional strategies (reject everyone, accept everyone)
- Try different response patterns to recurring characters
- Use items in unexpected situations
- Pay attention to subtle dialogue variations
- Interact with the cat in different ways each playthrough
- Check the All Endings guide for specific unlock conditions
Common Mistakes to Avoid
Early Game Pitfalls
- Over-populating the shelter: Don't admit too many guests early. A crowded house is harder to manage
- Trusting single evidence: Always require multiple pieces of evidence before acting
- Ignoring TV extras: Not clicking TV multiple times wastes critical information
- Poor energy planning: Spending energy randomly instead of prioritizing suspicious guests
- Forgetting to document: Relying on memory instead of taking notes leads to mistakes
Mid-Game Errors
- Not planning for FEMA: Forgetting removal schedule leads to population crashes
- Neglecting cat care: Ignoring your cat companion wastes potential advantages
- Hoarding resources: Saving items "for later" that could help now
- Skipping investigations: Assuming old residents are safe without periodic verification
Late Game Mistakes
- Panic decisions: Making hasty choices on critical nights without thinking
- Ignoring the Pale Man rule: Lying about being alone when you have guests
- Not maintaining backups: Lacking save points to retry different approaches
- Rushing dialogue: Accidentally triggering the Speedrun ending
Multi-Playthrough Optimization
Run Documentation Template
Keep track of each playthrough with this template:
- Run #: Track playthrough number
- Goal: Which ending you're targeting
- Admission Policy: Who you admitted and when
- Visitor Catches: Which visitors you identified and how
- Energy Spending: Major energy allocation decisions
- Critical Choices: Key decision points and outcomes
- Final Outcome: Which ending achieved and population status
- Lessons Learned: What to do differently next time
Save File Management
Maintain multiple save points strategically:
- Pre-Night 3 save: Before first Pale Man encounter
- Pre-Night 4 save: Before the critical "must not be alone" night
- Mid-game checkpoint: Around Night 6-7 with stable population
- Pre-final night save: To attempt different final decisions
Speedrun Considerations
If you're interested in speedrunning after experiencing the full game:
- Memorize optimal admission patterns for target endings
- Learn which visitors can be safely skipped without investigation
- Master energy-efficient investigation routes
- Practice critical night dialogue options
- Note that aggressive dialogue skipping triggers the Speedrun ending
Community Tips & Tricks
Player-Discovered Techniques
- The "Dual Tell" Shortcut: If someone has two obvious physical tells, you can often reject at the door without using daytime energy
- The "Bribe Test:" Refusing first to see if they bribe, then accepting if the bribe is valuable
- The "Cat Indicator:" Some players report the cat avoiding rooms with visitors
- The "Radio First" Rule: Always listen to the radio before TV to contextualize TV information
Advanced Verification Methods
- Cross-reference visitor arrival times with TV broadcasts about incidents
- Pay attention to weather mentions — visitors often have inconsistent weather stories
- Track which guests know each other — visitors rarely have established relationships
- Notice food preferences — visitors may show unusual eating behaviors
Frequently Asked Questions
How much energy do I actually have each day?
Energy is limited but varies. Generally, plan for 3-5 major investigations per day. Enjeka Cans and Kombucha can restore energy if needed.
Can visitors pass all physical tests?
Some visitors can appear to pass initial tests, but thorough investigation always reveals tells. Behavioral evidence combined with physical signs is most reliable.
What happens if I run out of energy mid-investigation?
You'll be forced to stop investigating for the day. This is why energy planning and prioritization are critical.
Should I always click the TV multiple times?
Yes, absolutely. The extra information from additional TV clicks is consistently valuable and costs nothing.
Is there a "safe" early game strategy?
Admit only 1-2 guests in the first few days, verify them thoroughly, then gradually expand. This conservative approach minimizes early game risk.
Next Steps
- Apply these strategies in your next playthrough
- Review the All Endings guide to target specific outcomes
- Check the Quick Start guide for fundamental mechanics
- Visit the FAQ for technical support
- Share your own discoveries with the community